ZionTPS • Stats Module
AvailableHealth, stamina, regen, modifiers, and clean events designed to plug into ZionTPS without touching core.
Modular third-person locomotion controller for Unity 6 with smooth, camera-driven movement.
ZionTPS is a modern third-person locomotion system built for Unity 6 using the Input System and animation-driven movement. It provides a clean, extensible foundation for third-person characters without forcing combat, weapons, or complex gameplay systems. The package focuses on smooth, responsive movement with support for walking, jumping, sprinting, crouch, roll and camera-relative controls. A fully configured demo scene is included to showcase the controller working out of the box, along with a minimal setup for easy integration into existing projects. ZionTPS is suitable for RPGs, action-adventure games, and adventure projects where reliable third-person movement and camera control are required. The system is designed to be lightweight, readable, and easy to customise or extend.
Add only what you need — plug-in modules, no core bloat.
Health, stamina, regen, modifiers, and clean events designed to plug into ZionTPS without touching core.
Debug & visualization layer for grounding, slopes, state transitions, and locomotion diagnostics.
Drop-in HUD widgets (health/stamina), UI patterns, and UI Toolkit samples designed for ZionTPS modules.