Zion Dependency Graph
AvailableVisualise asset dependencies, surface unused assets and detect duplicates - and as of v1.2 it reads your code: Resources.Load, Shader.Find and Addressables references detected with file and line.
A growing suite of Unity 6 editor utilities built to make everyday development faster and safer. Open any tool for the full description, screenshots and store links.
Visualise asset dependencies, surface unused assets and detect duplicates - and as of v1.2 it reads your code: Resources.Load, Shader.Find and Addressables references detected with file and line.
Inspect, validate and troubleshoot save data directly in the editor - readable, source-agnostic and quick to navigate.
Automatic timestamped scene backups, crash recovery and a safe restore workflow so you never lose work.
These tools are actively being built. Join the Discord or newsletter to help shape what ships next.
A perk and progression toolkit for rapid gameplay iteration - Bethesda-style perk trees made reusable.
A developer console and debug-actions panel for runtime testing and faster iteration.
Chunk-based world streaming for large open environments, with spawn management and controller integration.